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nova ro genetic guide

Gray Lino’s Genetic Guide

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Contents

  • 1 Overview
  • 2 Stats
  • 3 Skills
    • 3.1 First Job Skills
    • 3.2 Second/Trans Job Skills
    • 3.3 Third Job Skills
  • 4 Equipment
    • 4.1 Headgears
    • 4.2 Armors
    • 4.3 Weapons
    • 4.4 Shields
    • 4.5 Garments
    • 4.6 Shoes
    • 4.7 Accessories
  • 5 Builds
    • 5.1 Your build
      • 5.1.1 Stats
      • 5.1.2 Skills
      • 5.1.3 Equipment
      • 5.1.4 Strategy
  • 6 Gameplay
  • 7 Leveling
    • 7.1 Lv 1 – Lv 99
    • 7.2 Lv 100+

Overview

Hello citizens of NovaRO.

I, Gray Lino, have been playing this server for less than a year.
It has been my first renewal server, and I’ve decided to make a genetic as my main.
Since I started, I’ve been performing tests on ALL combos for genetics with their respective homunculus and gears.
It is still on-going depending on the updates of the server.

A Genetic is a third class of the merchant job. It is a job that can do every type of damage naming melee, ranged, and magic.
You can be a genetic following this job pattern: Novice > Merchant > Biochemist > Creator > Genetic ; or Novice > Merchant > Biochemist > Genetic
Although I do not recommend going the second route since you will loose a LOT of useful skills

A genetic has pros and cons naming:

  • They have a very powerful MVP killing skill called “Acid Demonstration” and “Cart-Cannon” (For Ghost Property)
  • They have the skill that makes anything indestructible (EVEN WITH DIETER’S PYROCLASTIC) naming “Full-Chemical Protection”
  • They have an extention lifetime pet called either Homunculus or Homunculus S (more to talk with PROs at the content)
  • Although they can deal any type of damage (as stated in the description), they cannot achieve full damage of every type at the same time.
  • They have a low hp pool compared to the other characters
  • They are a VERY EXPENSIVE character to gear and use everytime (more CONs at the content)

Stats

Stats are important for every chacater of this game. Knowing what they do to your genetic really gives you a bit of knowledge what and what not to boost.

  • STR – a stat that raises your Base Attack, character weight limit and half of your weapon attack.

(Affected Genetic Skills: cart tornado, hallucination drug (attack), thorn wall (attack), acid demontstration, and cart cannon)

  • AGI – a stat used to raise your Flee, Attack Speed, soft def, and to resist some kind of status (unsure about this).
  • VIT – a stat used to raise your HP, Soft Def, soft mdef, healing item effects, hp recovery and as well resist most of the status ailments. (e.g. Stun
  • INT – a stat used to raise hp, matk, soft mdef, sp recovery and decrease cast time. – This stat is the main focus for almost every Genetic’s skill

(Affected Genetic Skills: blood sucker, cart cannon, demonic fire (matk), hell’s plant, thorn trap)

  • DEX – a stat used to increase atk, matk, and decrease cast time.
  • LUK – a stat used to increase atk, matk, flee rate, and resist some status ailments.

Skills

For automatic parsing of the images and links to divine pride, use our Template:Skill List

First Job Skills

Use our Template:Skill List in this section.

how to find the vendor

is you just type (@wn meat) in game; and use the navi command to find it otherwise type /where till it makes sense.

Second/Trans Job Skills

Second Job Skill/Max Lvl Notes
Axe Mastery Lv 10 You won’t really need this as “mastery skills” only add damage to the (end) of your atk. Let’s say you hit a monster for 1000 dmg; You will do 1030 with this one.
Learning Potion Lv 10 For Potion Brewers, you have to max this one. For MvP builds

you’ll only need the ingredients required.

Transcedent Job Skill/ Max Lv Notes
Slim Potion Pitcher Lv 10 Same description as Potion pitcher, only difference is you use condensed slim potions and more healing %.
Full Chemical Protection Lv 5 Essential for Solo or even party MvP hunting. Also a good use for PvP.
Acid Demonstration Lv 10 One of the strongest MvP killing skills that depends on your INT, ATK and the enemy’s VIT.
Plant Cultivation Lv 2 If you need to farm plants and hope to get requirements for brewing, this skill is a go-to. Otherwise just leave it.

Third Job Skills

Skill/Max Lvl Notes
Sword Training Lv 5 Same as Axe Mastery

Equipment

Note: As you start your journey, Eden Equipment will be provided to you by the Eden Headquarters. If you complete certain quests at certain levels, you can acquire them, and they are usually more suitable than any other basic items made in the game. Also, some of the armors given can be enchanted with stats/damage modifiers for a cheap requirement.

Please see
for details.

I will only recommend the mid-end game equipment, please save all your zennies for those ones. Choosing a genetic for a first character is never a cheap option, please feel free to edit my post for added information.

I recommend using our Template:Item List for linking items. The template automatically parses the thumbnail of the item, and creates a link to Divine Pride.

Headgears

Item Type Way to obtain Notes
Ship Captain Hat [1] Upper Cash Shop/Player Sold Gives 7% more “ranged damage” and your primary skill “acid demonstration and cart cannon” are ranged damage skills.
Rideword Hat [1] Upper Headgear Quest/Cash Shop Item Essential for early farming if you don’t have access to “Thanatos” Weapons obtained from the instance “Ghost Palace”
Coco card Card Monster drop Personal notes, effect of the card.
Coco card Card Monster drop Personal notes, effect of the card.
Coco card Card Monster drop Personal notes, effect of the card.
Coco card Card Monster drop Personal notes, effect of the card.
Coco card Card Monster drop Personal notes, effect of the card.
Coco card Card Monster drop Personal notes, effect of the card.
Coco card Card Monster drop Personal notes, effect of the card.
Coco card Card Monster drop Personal notes, effect of the card.
Coco card Card Monster drop Personal notes, effect of the card.
Coco card Card Monster drop Personal notes, effect of the card.
Coco card Card Monster drop Personal notes, effect of the card.
Coco card Card Monster drop Personal notes, effect of the card.
Coco card Card Monster drop Personal notes, effect of the card.
Coco card Card Monster drop Personal notes, effect of the card.
Coco card Card Monster drop Personal notes, effect of the card.
Coco card Card Monster drop Personal notes, effect of the card.
Coco card Card Monster drop Personal notes, effect of the card.
Coco card Card Monster drop Personal notes, effect of the card.

Armors

Weapons

Shields

Garments

Shoes

Accessories

Builds

Summary of the section (optional)

Your build

Introduction about the build, brief summary, optional.

Stats

An example stat build goes here:

  • STR 100
  • AGI 100
  • VIT 100
  • INT 100
  • DEX 100
  • LUK 100
Skills

Example of an already currently laid out skill build, OR listing essential skills for the build with comments

Either text or image format.

Equipment

List of the key pieces of equipment recommended for said build.

Strategy

Explanation of the build’s uses

Gameplay

Class specific tips and tricks, such as certain skill mechanics and special roles in certain environments.

For example: Warlock’s spellbook mechanics and Kage/Oboro’s charms, different weapon types and their uses for Rebellions

Leveling

Leveling places and tactics go here. To help you start, some of the relatively easier Eden Equipment Quests and a number of instance dungeons have been added. You can also add other hunting and item collecting quests from Eden Quest Boards here, just be sure to add the level range. Feel free to edit or remove as you see fit for your own guide. Remember to remove this text and the code brackets when you’re editing.

Lv 1 – Lv 99

  • Lv 1 – Lv 30
    • Recommended monsters to hunt, quests to take, strategies, etc.
  • Lv 26 – Lv 32
    • Instructor Boya’s Eden Equipment Quest in Payon Cave: Talk to the Eden Group Member outside of Payon Cave before you start hunting Skeletons and Poporings. When you’ve completed them, report to the Eden Group Member, then to Instructor Boya. You will receive your first set of Eden Equipment from Administrator Michael in the room behind the Blue Door.
  • Lv 50 – Lv 59
    • Instructor Boya’s Eden Equipment Quest in Orc Dungeon: Talk to the Eden Group Member outside of Orc Dungeon before you start hunting Orc Zombies and Orc Skeletons. When you’ve completed them, report to the Eden Group Member then to instructor Boya. You will receive your second set of Eden Equipment from Administrator Michael in the room behind the Blue Door.
  • Lv 70 – 79
    • Instructor Ur’s Eden Equipment Quest in Glast Heim: Talk to the Eden Group Member outside of Glast Heim Churchyard before you start hunting Wraiths and Evil Druids. When you’ve completed them, report to the Eden Group Member then to instructor Ur. You will receive your third and final set of Eden Equipment from Blacksmith Thorn in the room behind the Blue Door.
  • Lv 85 – Lv 114
    • Level range to join the first bracket of Gramps quests. Note that Gramps quests are rotated at the start of every month. You can also hunt them outside of Gramps map. Use the @whereis (monster name) command to find out where a monster spawns.
  • Lv 91 – Lv 99
    • Note that several quests in this board in particular give you the option of rewarding you with normal Base and Job EXP, or give zero Base EXP and twice as much Job EXP. If you think a particular build or job class may have trouble with getting Job Levels, please suggest some Lv 91-99 quests for them, and mention the double Job EXP reward option.

Lv 100+

If you have been giving solo leveling tips so far, you must give tips for leveling in a party in this section. Few job classes are able to level solo easily after reaching Lv 100, and players may have difficulty adjusting from solo leveling to party leveling. It’s very important to explain once more the role of the job class in a party, what they can do to help, what skills to use and in which situation, and so on.

  • Lv 100
    • Minimum level to access Sara’s Memory, Bangungot Hospital.
      • You must complete Cautious Village and Nurse in Port Malaya quests to access Bangungot Hospital.
  • Lv 115 – Lv 144
    • Level range to join the second bracket of Gramps quests.
  • Lv 120
    • Minimum level to access Nightmarish Jitterbug, Ghost Palace.
  • Lv 125
    • Minimum level to access Airship Assault, Devil’s Tower.
  • Lv 130
    • Minimum level to access Old Glast Heim Normal Mode, Charleston Crisis, Buwaya Cave.
  • Lv 140
    • Minimum level to access Horror Toy Factory, Central Laboratory, Malangdo Culvert, Bakonawa Lake.
      • You must complete Cautious Village and Bakonawa Extermination to access Bakonawa Lake.
    • Minimum level to do Dimensional Travel. This is a pre-requisite quest to access Bios Island.
  • Lv 145 – Lv 175
    • Level range to join the third bracket of Gramps quests.
  • Lv 145
    • Minimum level to access Sarah and Fenrir.
  • Lv 160
    • Minimum level to access Bios Island, Morse Cave, Temple of the Demon God, Monster Hunter, and Deserted Island.
    • Recommended level to try Old Glast Heim Hard Mode if you have not done so at this point.

Gray Lino’s Genetic Guide This page serves as an example to help inexperienced editors, feel free to use your own template, or tweak this to your own liking PLEASE DO NOT EDIT THIS PAGE ,